RAW is a prototype that supports free and safe play in the city through the temporary transformation of public space. It is an open and modular system formed by prefabricated units of compacted earth, adaptable to the circumstances of the environment.
It is based on a single piece that can be stacked and arranged in different configurations. This generates levels, sequences, and corners that endow the public space with qualities that attract activities related to the school environment.
The three different compactions give variety in qualities and experiences in the use of the prototype.
The use of earth as a building material for ephemeral architecture may seem paradoxical, but it has many advantages. The earth can be given a variety of finishes; as proof of this, RAW uses it in three different densities: pre-made, hand-compacted and loose. This variability adds complexity to the uses and resulting game types. In addition, earth is a natural, reusable and recyclable material, with a very low carbon footprint.
At the end of the useful life of the prototype in the public space, it will be reused in the Antoni Brusi school yard in a new configuration co-designed by the children.
As repeated use and play causes the blocks to break down, RAW will fully blend into the playground surface, returning to the natural cycle.
RAW represents a commitment to a non-extractive, adaptive design that offers endless gameplay opportunities.
Children proposals_Typologies
From bands to a room.
School students learn to collaborate to create something on their own. At the same time, they come into direct contact with the concept of construction and creation, while working with the natural element of the soil.
In addition to the game element, the experience has important educational potential at a practical, social and interpersonal level.